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TELLING STORIES WITH SOUND
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"Jeremy has been a key asset to Aurora Game Studios, significantly shaping the audio experience for Skye: The Misty Isle. His expertise spans music composition, sound design, vocal capture, mixing, mastering and technical implementation within Wwise and Unreal Engine 5.  Jeremy’s work is often highlighted in player reviews, with many praising the game's immersive soundtrack and sound design. He proactively anticipates and addresses studio needs, learning new tools alongside his workflow to allow us to take advantage of cutting-edge technologies while working within our limited resources."

Aiden Sealey    Aurora Game Studios

Bespoke Music, Audio Design, and Implimentation​​

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Jeremy provides complete pipeline audio for your production from conception and creation to implementation.

Working with multiple creative studios, ​he has experience both as a specialist part of a collaborative team working to a controlled brief and in wider hybrid audio lead roles responsible for conceptualising and coordinating all of a project's sound to deliver one cohesive vision. ​He frequently hops between different DAWs, game engines, and middleware solutions as projects require and is always looking for ways to use technology to tell compelling stories.

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For your production, Jeremy delivers:​​

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- Bespoke music and audio in a wide range of styles

- Trailers, Spots and social media content

- Mastering targeted by distribution platform

- Non-linear and interactive audio systems design

- Implementation in-engine and with middleware

- Global soundscape concepting and design​

- Consultation and editorial

- Fast and flexible production deadlines

- Prompt and proactive communication

As part of an existing team, Jeremy can provide:​

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- High-quality audio production in various DAWs

- Asset creation and library management

- Set capture & ADR cleanup + processing

- Pitch-grade orchestral mock-ups and demos

- Fast and efficient midi processing

- Custom VST creation in EXS and Kontakt

- Orchestration, arranging and score copyist services

- Session preparation and logistics

- Workflow assistance and data handling

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"We've worked with Jeremy on multiple projects now and we keep coming back - he always delivers exceptional scores that really helps to drive the narratives we want to tell."

THETHREELANCERS

"...a hard working and incredibly talented composer who went above and beyond to make adaptive audio for our game. He worked well even with the pressure of being directed to make changes really close to the deadline ... ...delivering a top quality audio experience for the players. A real asset to any production."

Oliver Hopley      Gjallarhorn: Beta

"A genuinely great experience working with Jeremy. Easy to communicate with and worked well to tight deadlines. The music and sound effects were exactly what we asked for and adapted to client feedback well. Worked well as part of a larger team and able to produce high quality work with no supervision."

Ben Ashcroft     Kaleidoscope

"I've been singing your praises ... about this composition. It's brilliant and exactly what I had in mind without knowing it"

Robert Metson    SETFilms

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